Dark Wood

Dark Wood

Dark Wood info
Dark Wood
Requirementnone
Waypointyes
Act1
Chestssuper chests in its small houses
Shrinesno
Wellsno
Monster types3 picked per game

Dark Wood is a surface area in Act 1. It is accessed through Stony Field or through its waypoint.

Dark Wood belongs to the terror zone Dark Wood and Underground Passage. When it is terrorized in Hell, its monsters are 2 levels above your character, up to level 96, and give 25% more experience.

Dark Wood has super chests in its small houses. A super chest looks like a normal chest and always spawns on the same tiles. It ignores treasure classes and magic find: a 16-bit seed picks one of 65,536 fixed drop patterns, with a separate set for locked chests. Drops are all magic (95%) or all rare (5%), and some patterns contain high runes. See Lower Kurast super chests.

Monsters

Area level68
Density520 (low)
Unique packs7–9
Highest runeLo runeLo
ImmunitiesImmune to FireImmune to ColdImmune to Poison
SocketsItem level 68, champions 70, uniques 71. The most sockets a white or superior base drops with here.
BaseMonChampUniqMax
Sacred Rondache–444
Thresher––55
LevelingFull experience at character level 68–73. From level 74 it drops to 81%, down to 5% from level 78. From level 63, Cold Plains gives 1.4× the experience per kill.
Lvl 60Lvl 81
Character level 68: 100% experience · Catacombs Level 2 gives 1.8× the experience per killThe share of its monsters' experience you get, by your level, for one player. From level 70 the game also cuts all experience, wherever you are (95% at 70, 25% at 85, 0.6% at 98). Better areas are compared per kill with Hell areas whose monsters are at most 5 levels above you. See leveling and experience.

Connected areas